I picked up +matt jackson's (Lapsus Calumni) The Shrine of Olikulese from RPGNow today. It is a fantasy adventure for Fate Accelerated. I am up to my earlobes in Fate downloads, as the Fate Kickstarter draws to a close, so it is a groovy thing to have an adventure in hand as both an example for play and for use in game. It was $1.00...like buying something at The Dollar Tree. I also downloaded Matt's Edge of Space RPG, which was at the delightful price of $0.00 (i.e. free).
Having seen +Chris Bard's (The Clash of Spear on Shield) recent post about Delving Deeper, I had to download it as well. Delving Deeper: The Adventurer's Handbook, Delving Deeper: The Referee's Guide, and Delving Deeper: The Monster & Treasure Reference are free for the downloading. It is hard to go wrong there.
Showing posts with label free stuff. Show all posts
Showing posts with label free stuff. Show all posts
9/28/13
9/20/13
Friday Freebies: Stuff in the Attic
Labels:
Bat in the Attic,
free stuff,
Rob Conley
8/8/13
Free Stuff: "The Ancient Academy"
I like free stuff for cheap. I also like one-page dungeons. So when there is a one-page dungeon for free, I am a happy little doggie. I just downloaded The Ancient Academy, a free one-page dungeon PDF from Robertson Games, after seeing it mentioned in a post on Dark Corners of Role Playing.
What I like about The Ancient Academy is that it presents a nice challenge to low-level characters--combat, exploration, and role-playing--yet the dungeon is generic enough that you can drop it almost anywhere in almost any campaign setting. Here is the back story and location information: 4 Leagues from the village of Thorn, the ruins of a monastery sit atop a rocky hill. Inside the last intact building is a staircase to the dark dungeon below. Very short and sweet. Just add water and heat for 10 minutes.
It is also system neutral, so you can use it with any early D&D edition or retroclone. You could also use it for GURPS DF or Pathfinder without modification (although you would have to add some ruleset specific information).
What I like about The Ancient Academy is that it presents a nice challenge to low-level characters--combat, exploration, and role-playing--yet the dungeon is generic enough that you can drop it almost anywhere in almost any campaign setting. Here is the back story and location information: 4 Leagues from the village of Thorn, the ruins of a monastery sit atop a rocky hill. Inside the last intact building is a staircase to the dark dungeon below. Very short and sweet. Just add water and heat for 10 minutes.
It is also system neutral, so you can use it with any early D&D edition or retroclone. You could also use it for GURPS DF or Pathfinder without modification (although you would have to add some ruleset specific information).
Subscribe to:
Posts (Atom)


