Adzeer Mattiu, Hunter of the First Circle (Half Orc, Hunter): Tim (Gothridge Manor)
Dante Rathburn (Human, Warlock): Chris (The Clash of Spear on Shield)
Luven Lightfinger (Human, Thief): Rob (Bat in the Attic)
Larramore “Little Larry” (Kobold, Marksman): NPC
Ansarkhan ("Mushroom Man", Fighter): NPC
Diana (Human, Torch Bearer, Goat Driver): NPC
5 cave goat
|Map A (1 Square = 5 Feet)|
The party of brave adventurers finished Session 17 in Room 1 (Map A above). This area is part of an abandoned silver mine, that continued on to the north. The party had been in this area (Room 7 on Map A) back in Session 12.
The party continued further into the mine in Room 2, where they found a human corpse standing in the middle of the room in mid-stride. He had an obsidian staff in his hand and his flesh was dried and burned, resembling the texture of beef jerky. There were rat bones in the area and evidence on the corpse that the rats had done some gnawing on the legs of the dead guy.
Using gloves, Luven knocked the obsidian staff out of the corpse's hand. Adzeer then examined the staff, using the Lens of Melnar. The staff was magical, but the real magic of the staff came from its inhabitant, some sort of creature that was kind of like a fire elemental but also possessing negative energy. In the meantime, Luven snatched up a scroll case off the corpse without anyone in the party noticing.
The party decided to leave the staff alone and moved east, exploring a few rooms until they arrived in Room 3 (Map A above). From Room 3, the party could see north into Room 4 and they spied a large pile of rock and dust slowly moving south towards them. The pile was huge and had a vague humanoid shape. They decided to stay in Room 3, hoping that the mystery pile of dirt couldn't pass through the narrow opening between the rooms.
It turned out that the creature was able to pass through the stone walls and they found themselves attacked by a tough but slow moving mystery creature, which they guessed was some sort of elemental. The mystery creature absorbed considerable damage without causing any harm, which eased the party's fear of it. However, confidence turned to full scale alarm when it finally hit Luven and drained part of his life force plus did a lot of damage. The party turned to magic but most of the spells failed. Finally, they were able to destroy the fell creature.
Luven finally revealed the scroll he had swiped off the corpse and it turned out to be written in elvish. Dante was able to read it and he recognized, based on the content, that it was written by a ancient elven scholar of great reknown, Pliny the Alder. The information in the scroll was dated, to say the least, but it did give the party more information about the Montporte Dungeon and its previous inhabitants (the pdf file of the scroll can be viewed here).
Having gained a bit more information about the Montporte Dungeon, the party continued to move east from Room 4 into Room 5. The group started to move into Room 6 when Luven, who was in Room 5, heard a noise from the south. It sounded to him like the clank of someone walking in armor.
Adzeer moved south to scout out the noise and saw a red-hooded figure with two crabmen and two armored "super gaunts" in Room 7 (Map A above). The party retreated into Room 5 and Little Larry moved into the corridor between Room 6 and Room 8, into to outflank the opponents with his bow as they moved into Room 8.
And their opponents did move into Room 7 and then north, where Adzeer and Dante could take them on one at a time at the opening of the corridor. Little Larry started pouring arrows into the enemies, with Ansarkhan watching his back.
The opponent's party split, leaving Little Larry a bit exposed. He backed into Room 6, where Ansarkhan could help out. It was a close run battle, with Ansarkhan going down with critical wounds. The party, however, was victorious and was able to heal Ansarkhan.
Given the abuse the party had suffered in their two encounters during the session, they decided to hole up in Room 9, a room that they had been in previously.
This is where the session ended for the evening.
The Dungeon So Far
|Level 1 (1 Square = 5 Feet)|
|Level 2 (1 Square = 5 Feet)|