Montporte Dungeon Campaign Session 30 Notes

The Cast
Adzeer Mattiu, Hunter of the Second Circle (Half Orc, Hunter): Tim (Gothridge Manor)
Luven Lightfinger (Human, Thief): Rob (Bat in the Attic)
Dante Rathburn (Human, Warlock): Chris (The Clash of Spear on Shield)
Leif (Half-Elf, Wizard/Cleric):
Larramore “Little Larry” (Kobold, Marksman): NPC
Diana (Human, Torch Bearer, Goat Driver): NPC
Marcus Aurelius (Magic Sword): NPC
Daria (Human, Rebel Leader): NPC
Herodius (Human, Rebel): NPC
Silvaria (Human, Rebel): NPC
Muh ("Gaunt," Rebel): NPC
Zot ("Gaunt," Rebel): NPC
Mechlor (Thuragian, Rebel): NPC
Dwemmon (Gnome): NPC
5 cave goats
Map A (1 square = 5 feet)
The Session
Session 29 ended after a tough battle between the party and 2 hobgoblins plus a boreal troll. Session 30 of the Montporte Dungeon Campaign started in Room 1, the site of that battle. The party decided to do a bit more exploring in the area. They went to Room 2, previously unexplored. They found this room to be very cold and covered in a layer of frost. There was a small pile ice in the corner, which after some heat was applied, revealed itself as a pile of feces (appearing to be from a very very large dog). The party realized that this was probably from the frost wolves they met and killed in Session 28.

The party, on a mission to rescue a group of gnomes reported to be held captive on the northern end of Level 2, moved east. They had decided to go up to Level 1, to avoid trouble, and then descend back down to Level 2, closer to their destination. Daria, the leader of the rebels and a new member of the adventuring party, advised the party to take a previously unexplored path. This led from Area 3 (Map A above) through Rooms 4 and 5 to the stairs in Room 6 that led to Level 1.
Map B (1 square = 5 feet)
The party went up the stairs to Room 7 (Map B above...lower right corner). Except for a brief conversation with Cassius, the ghostly caretaker of the Montporte Dungeon, the brave adventurers were able to traverse Level 1 without incident to arrive in Room 8 (Map B above...upper left corner). Room 8 contained a spiral staircase leading back down to Level 2.
Map C (1 square = 5 feet)
The party descended the stairs to find themselves in Room 9 (Map C above). The party moved east and north into Room 10, a very large and harshly illuminated room. The party had fought a long set of battles in this room back in Session 15.

The party saw a "gaunt" and an initiate (in a white hood & cloak) in Room 10. They cast a sleep spell, searched the sleeping victims, they decided to hurry north after hearing someone call for "Anarsia" from beyond in closed door in Room 11. Daria answered the unknown caller, letting them know that everything was "fine." The party, however, wanted to maintain their stealthy existence on Level 2 so they scurried off.

The party moved north, up the 20' wide corridor, unexplored territory for the party. When they reached area 12, they were meet by 2 thuragians (crab folk) and 2 really big glowing green fuzzy spiders coming from the north. Accompanying them was a woman that Daria identified as Elonora, the Spider Mistress, and a member of the Eternal Council. The party first heard of her in Session 27, when they had discovered that she had been put in charge of destroying the party by Elias the One (the ruler of the "Breeders").

The party was spread out along the corridor and characters in the lead moved to engage the spiders and crabmen. As they did so, 2 more thuragians (crab folk) entered the corridor from a door on the east wall. This effectively cut the adventuring party in two. At the same time, Elonora cast rainbow pattern, which entranced Dante and Luven. This left Adzeer and Little Larry as the only effective fighters in the northern half of the party.

The party was able to hit Elonora with ranged attacks, which led her to take cover around a corner. However, Dante and Luven were drawn north (inside the rainbow pattern), directly in the path of the waiting spiders.

In the middle of the party, the crabmen kept everyone busy. Leif, Zot, and Muh engaged them in melee combat while Daria peppered them with magic missiles. Eventually, the party killed both crabmen, but they had been effective tactical diversions. Eventually, Dante and Luven broke out of the control of the rainbow pattern but not before the spiders had inflicted some damage (fortunately, the spiders are not poisonous).

We had to end the session because it was getting late, leaving the conclusion of the battle to the next session.

The Dungeon So Far
Level 1
Level 2
Level 3